For this project I dedicated myself to doing as much of it myself as I could;
Character
Modular Environemnts
animations (except the walk cycle)
Sound effects & Music
mechanics & gameplay
Cinematics
The main focus of the project was on the movement aspects, where I kept iterating on it, and doing playtests with people to attempt to get the most feedback I could do make the experience better and better.
I plan to add the different approaches I took for starchaser in a blog- which will eventually go here